For my first UX side project, a colleague and I designed an app to help small business owners track multiple parcels.
Interviews revealed business owners struggled to track multiple shipments. Relying on scattered 3rd-party sites caused delays and frustration.
I mapped owner needs and behaviors, identified key problems, and prototyped solutions.
User: Centralize tracking and offer timely notifications to keep owners informed.
Business: Grow brand awareness, downloads, and premium subscriptions.
3 Months, December 2013 - March 2014
Conversations with business owners and personal experience with tracking issues drove us to solve this problem.
User: Centralize tracking and offer timely notifications to keep owners informed.
Business: Grow brand awareness, downloads, and premium subscriptions.
I defined the target audience as small businesses and startups, then created an empathy map:
Demographic
Needs
Behaviors
I listed common problems based on research:
I focused on key solution aspects:
User journey mapping to plot pain points.
I sketched mobile and desktop concepts. Hand drawings facilitated quick iteration.
Global components ensured visual consistency:
I refined sketches into high-fidelity wireframes in Photoshop to visualize the product.
Version 1 high fidelity wireframes and flows.
I gathered feedback on the first prototype:
I applied mobile paradigms to the desktop app design.
Testing led to solid mobile and desktop prototypes.
I outlined product goals for growth and acquisition:
We built a customer lifecycle framework using the AAARRR model:
I refined the persona based on app feedback:
Demographic
Needs
Behaviors
I aligned solution aspects with conversion goals:
Version 1 of microsite and welcome email design.
Feedback on version 1 highlighted key needs:
Rapid prototyping refined the microsite and welcome email.
Prototyping and reviews produced strong CLM candidates.
We wanted a brand that conveyed tracking. I explored themes:
I created an inspiration board from competitors and delivery sources.
In 2013, I explored the emerging "flat" design movement, moving away from skeuomorphism to simplified, bold visuals.
I defined the design themes:
I defined the design building blocks:
We used the "S" shape to symbolize the non-linear shipping journey.
I sketched "S" variations representing the start-journey-destination concept.
I digitized the final logo in Illustrator, ensuring scalability across form factors.
We created an alternative mark symbolizing "delivery" for smaller contexts.
Final logo and mark variations.
This process resulted in a promising brand, brought to life across the app, microsite, and campaigns.