Golfshot hired me as their Product Design Manager to lead redesign efforts and improve experiences for a golfing GPS, scoring, and statistics mobile app and web platform.
My team inherited a legacy product that was significantly lacking in usability, design, and utility. Golfers complained about poor GPS reception, clunky/difficult interfaces, and accessibilty issues while out on the course, leading to poor reviews and high abandon rates.
After defining our KPI's, conducting legacy audits, and running usability testing, my team and I met with golfers to understand their needs, mindset, and behaviors, while drawing themes from their issues. We then ideated solutions via design sprints and brainstorming, prototyped against further usability testing and beta groups, and relaunched Golfshot for continual improvement.
User: Design and develop an on-course GPS solution that compliments a golfer's round, encourages scoring and sharing, and improves their game.
Business: Continuosly hit our KPI's, grow our premium offering subscription rates, and generate high monthly usage.
KPI's | 2014 | 2017 |
---|---|---|
User base | 1.7 mil | 4.6 mil |
Store ratings | 4.4/5 | 4.8/5 |
Net Promoter Score | 37.1 | 51.6 |
Rounds played | 13 mil | 94 mil |
Renewal rate | 69% | 80% |
Monthly active users | 89,000 | 212,000 |
4 Years, March 2013 - June 2017
User review
All teams met to discuss the future of Golfshot and form a business plan. We examined our legacy products and their current position in the market, using our findings to put together high level vision, mission, and product values.
With consensus, we came up with key performance indicators to track outcomes:
User: Design and develop an on-course GPS solution that compliments a golfer's round, encourages scoring and sharing, and improves their game.
Business: Continuosly hit our KPI's, grow our premium offering subscription rates, and generate high monthly usage.
We then put together our hypothesis statement:
We believe better on and off-course experiences for golfers can be achieved by providing real-time GPS distances, automated scoring, tee time booking, course management and statistics tools that encourage and improve play.
Our plan led us to audit our current Golfshot mobile products. I took screenshots of each view, laid it all out, and began to note design inconsistencies, confusion points, and accessibility errors.
I then held focus groups and field testing with users at local courses. Their feedback uncovered crucial issues and feature suggestions:
First visual audit of Golfshot app by section/flow, noting suggestions, features and functionality.
After working directly with golfers, I pieced together empathy maps. This was crucial for me to understand who exactly we're solving for by highlighting their behaviors and mindsets.
More feedback from field testing, Q&A, reviews, and tracking metrics, led me to form a user persona:
Demographic
Needs
Behaviors
We then began to extract negative feedback and also draw themes to isolate common problems. Findings:
After identifying problems, we drew up scenarios, storyboards, and design sprints to generate ideas. This process was huge in determining solutions that are user-centric and feedback-driven.
Using information architecture to showcase app hierarchy and noting legacy features to be replaced with new, tested ones
I used information architecture to list out our new ideas and translate them into views. This was a crucial first step towards prototyping, as I spent some time ironing out how various elements will be accessed within the app.
Our solutions were dumped into paper sketches, whiteboarding sessions, and storyboards. After iterating with stakeholders and users, we designed our strongest candidates into wireframes.
In parallel, I started building our design system. We wanted to use this system to break down designs into their most basic elements to assemble views in various, but visually consistent ways. As I went a long, I documented elements and why/where to use them.
View Design System SpecUsing Photoshop initially, then translating to Adobe XD with new design system components, we started crafting flows in high fidelity and sharing them with users and stakeholders for review and iterations.
View Mobile Prototype ExampleVersion 1 of iOS primary flows.
A coworker and I were invited to Apple's HQ in 2015. They were bringing teams together to demo their secret product, the Apple Watch. This fit our use case perfectly, as golfers used expensive 3rd party watches all the time to quickly glance at distances.
During our time there, we worked with the Watch hands on, drew up concepts, and walked away with a Watches to test and action items:
After design sprinting and further testing, we set to work developing an alpha:
After several reviews, we built our alpha for field testing. Our findings confirmed use cases, making iterations easier towards a beta.
With mobile and wearable apps developing in parallel, we built and distributed betas for field testing with stakeholders, users, and interested parties from Apple and Google. Findings and themes began to funnel in:
After rounds of testing, we setup rolling NPS metrics to monitor feature-level satisfaction. We noticed the UX improved and KPI's were being met.
Each beta release led to small improvements and once our final beta was shipped, we prepared the app for launch.
Golfshot was relaunched Summer of 2016 for iOS/Android in 12 different languages across the globe. It received high adoption, ratings, satisfaction, and praise. One of my favorite reviews was it "taught an old dog new tricks."
We continued to address feedback going into the high golf season and made some important adjustments during off season. Prior to my departure from the company in 2019, I put together a lean product brief for handoff.
KPI's | 2014 | 2017 |
---|---|---|
User base | 1.7 mil | 4.6 mil |
Store ratings | 4.4/5 | 4.8/5 |
Net Promoter Score | 37.1 | 51.6 |
Rounds played | 13 mil | 94 mil |
Renewal rate | 69% | 80% |
Monthly active users | 89,000 | 212,000 |
In parallel with mobile, we needed to solve for our websites. Golfshot.com was our legacy site for user's scorecards, statistics, equipment, and profile settings. Shotzoom.com was an initiative to merge all our family of apps into one central user portal, but was stalled halfway. Given this, we decided to update golfshot.com
I dug into golfshot.com to perform visual and feature audits. The site was outdated and pages took a long time to load, if they did at all. I then composed a simple site map to keep track of information architecture.
We wanted to balance our web-side products with mobile-side. Since the Golfshot mobile app was a tool for users to gather on-course data, we hypothesized that web would just be used for viewing and managing said data.
We held several rounds of user surveys to gather feedback. Findings:
I also created accounts with other online golf competitors for research. We learned that the PGA, GolfLogix, Swing by Swing, Hole19, and The Grint all displayed user statistics and course information primarily, while backgrounding friending, reviews, and commenting.
With further feedback, I put together empathy maps of golfers off-course. Since the Golfshot app was used as a tool on-course, golfshot.com had a similar, but varying use case and behavior.
From reviews and site metrics, and in parallel with examining mobile app usage, we put together our target persona for web:
Demographic
Needs
Behaviors
We then started drawing themes to highlight core issues with the site. Findings:
From these themes, the course directory, statistics, and profile management sections of golfshot.com would be our focus. The web team and I held brainstorming sessions and design sprints to uncover ideas.
I then drafted documentation highlighting our proposed solutions for an MVP and looped in stakeholders:
We then composed new information architecture. My original site maps made this process much easier as I sketched UI, flows, and diagrams. Our strongest candidates were translated into wireframes for stakeholder review.
Similarly with mobile, I built our web design system, breaking down designs into their most basic elements and using them to assemble views in various, but visually consistent ways. As I went a long, I documented elements and why/where to use them.
View Design System SpecUsing Photoshop initially, then translating to Adobe XD with new design system components, we started crafting flows in high fidelity and sharing them with users and stakeholders for review and iterations.
View Web Prototype ExampleVersion 4 of the designs.
Working with web team to address bugs, we set up a round of user testing with our staging site. After compiling results, our findings were positive with room to improve:
With continuous feedback, we made significant strides in a short amount of time. After improving the UX, fixing bugs, optimizing the platform, and applying our new system, golfshot.com felt like a completely new and revamped site.
We relaunched golfshot.com in early 2016 and continued to learn from feedback to iterate. Golfers enjoyed using it as a tool to view their progress, upcoming courses, and sharing info with their playing partners. Ultimately, it saw increased retention, traffic, and post-round adoption.
KPI's | 2014 | 2017 |
---|---|---|
User base | 1.7 mil | 4.6 mil |
Store ratings | 4.4/5 | 4.8/5 |
Net Promoter Score | 37.1 | 51.6 |
Rounds played | 13 mil | 94 mil |
Renewal rate | 69% | 80% |
Monthly active users | 89,000 | 212,000 |
I wanted to learn about the original branding and how we can continue to evolve it. In 2013, skeuomorphism design was prominent. Deep color hues, darker shadows, reflections, gradients, and Helvetica were prevelant, especially in the tech.
However, skeuomorphism had its days numbered. Industry titans Apple and Google were setting the new standard of product design with iOS7 and Material Design. Just over the course of a few months, tech companies immediately set to work changing up their brand and redesigning products.
Golfshot was falling behind this industry design resurgance. However in 2014, I had a clean slate to evaluate our brand design and evolve it:
We iterated on a new, brighter color palette that sat well with lighter themes. My original strategy was to have two sets of the same palettes but with different tints:
Switching to a new font took a lot of research, especially with accessibility with our older persona. I originally went with Tablet Gothic because of its modern look but subtle creative personality. It was legible, flexible, bold, and easy to read.
I couldn't find an icon family to work with, so I decided to design ours from scratch. Everything from on-course app usage, to marketing application, I design icons for. Over time, I group for our evolving design system.
View Design System SpecThe "Golfshot" logo and mark had very strong brand recognition. We wanted to approach this logo conservatively and adapt it for a more modern design aesthetic and appeal.
Originally, I put together concepts that departed from its original feel. Over time we learned that users had grown attached to our legacy branding but would note that it "needs cleaning up". I took this feedback and came up with new versions.
After sketching and prototyping, I took our strongest candidate and vectorized it. After sharing it around the office and with a handful of power users, the new logo was a hit and captured exactly what we were looking for with a fresh, modern take on an older mark.
Final logo up against the original.
With an updated logo and design language, I put together a brand usage guide. We then started applying it to our suite of digital and physical products. Mobile apps, websites, emails, advertising, swag, and social media all got a facelift with our new logo, color palettes, typography, and icons.
View Original Brand GuideWith our mobile apps and website revamp on the horizon in 2016, I decided to evolve our brand into a system. By compartmentalizing design elements for a system, we'd reuse them for a whole range of user-facing products.
View Design System SpecOur brand was evolving, and by changing our design language slightly, it made a big impact on our digital presense. We looked modern, fresh, and "edgy" for our persona and it reflected well. I came up with a series of design metaphors for our marketing outreach, like overlaying elements and rendering data in a physical space, to help us relate more with how golfers track their progress.
The Golfshot brand system took on a whole new role, as we continued to evolve and apply it with new product releases. Everything became more visually distinct, and after years of experimenting, versions, and tweaking, we finally looked like an A+ brand that golfers could relate too. Marketing sites, emails, ad campaigns, and physical goods all looked like they belonged to the same brand family.
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